- Diplomat pistol -- standard Mantel weaponry, seems most useful in short-range situations.
- Blacksaw assault rifle -- depleted uranium are the bullets, pain is the result. Also available: silenced version.
- Donkey Puncher shotgun -- " ... this high-end shotgun is more than enough to kick any ass presented to you." Enough said.
- Hard Candy rocket launcher -- apparently makes Sloppy Joes out of the enemy.
- Pinpointer sniper rifle -- it's a sniper rifle. Need we say more?
- Heavy Gun -- uh, we're not sure, but it sounds extremely useful. Seems to be a stationary weapon of mass destruction.
- Razor Tongue knife -- standard Promise Hand melee weapon. You can smear it with Nectar, which causes Mantel soldiers to overdose on Nectar if you slice 'em. Nice way to make a knife useful without being ridiculously overpowered (Warhawk).
- Lobo -- the assault rifle of choice for Promise Hand soldiers.
- Oso -- shotgun! Notice the trend of Spanish names for Promise Hand weaponry.
- Mano del Dios -- the "Hand of God" is essentially a minigun you really don't want to see from the wrong end.
- Dragon de la Gente -- take a guess! It's a flamethrower for the people, by the people.
Haze weaponry revealed, detailed, explained
PS3 Fanboy impressions: Agarest Senki demo
Continue reading PS3 Fanboy impressions: Agarest Senki demo
TGS07: The story of Soulcalibur IV
A fun drinking game to play while reading the Prologue is to take a shot every time the word "soul" is used. Let's see if you can survive!
Gallery: Soulcalibur IV concept art
Continue reading TGS07: The story of Soulcalibur IV
Disgaea 3 website opens its doors to the mortal realm
TGS07: Imabikisou, you're like an open book
Still, the production values are hailed as top notch and the backgrounds do have a breath of life in them. Fires will twist and dance, the hair on a character's head will flutter momentarily, and voice-overs are not uncommon. Rumble is also featured, adding a fairly scary jolt to your hands whenever a character screams or, we assume, windows break and/or hell breaks loose. Chances are this is import only, unless you trust Sega to write up a smart script and hire voice talents who can actually scream appropriately.
TGS hands-on: White Knight Story
The slightly cel-shaded nature of the earlier trailer has been toned down a bit so that now the world looks more realistic, whilst still maintaining its obvious anime inspiration. The game dropped jaws with its incredible stylised JRPG graphics when it was revealed at TGS last year and is still graphically stunning.
The first thing we noticed when we started the first combat segment was what first appears to be an aiming circle. This is what we affectionately call the "Wait Circle", which has a loading bar elongate along its circumference. Once it finishes the circle you can perform your next action. The Wait Circle also helps you out with your combo timings.
Continue reading TGS hands-on: White Knight Story
TGS07: Final Fantasy Versus XIII trailer impressions
The footage begins with a car driving by, segueing to a familiar scene of the mysterious male protagonist deflecting bullets from an opposing military force. Quickly, the trailer flashes to a girl in a school outfit that seems to be awaiting someone. Latin text is interspersed throughout, fitting to the beat of both the visuals and music. Already, there's a strong sense of style and intrigue.
A meticulously designed cathedral is the next scene in the trailer, and we see a mysterious hooded individual eerily similar to a character in Advent Children. All the while, snippets of the lead killing the opposing soldiers in a surprisingly gory way. We were shocked to see blood spurt out of the villains -- could this be the first M-rated Final Fantasy game?
Continue reading TGS07: Final Fantasy Versus XIII trailer impressions
TGS07: Final Fantasy XIII trailer impressions
Earlier trailers highlighted Lightning, but the trailer at TGS showed off a number of new characters, environments and creatures. A gunman that seems to have specific mastery over water shoots a crystal, creating a massive water summon. Paths of ice form in the sky, as he rides along on a motorcycle. Certainly, a spectacle to behold. Then a massive African-inspired scene provides a stark contrast to the futuristic environments we've seen of the game so far. Fantastic Mammoth-like beasts walk across a river in a scene that could've been ripped out of a Afrika gone slightly astray. Debuting in this new trailer was a brand new female character that stands, staring at a frozen planet orbiting in the sky. The trailer ends with a proud proclamation "PS3 Only," to silence any doubters.
Once again, we were stunned by the visuals of the trailer, which went beyond the quality of most Hollywood productions. The new dry landscape showcased provides reassurance that the game will not remain stagnant in its visual look. However, in spite of the incredible excitement generated by the trailer, we were surprised that a different game in the Square Enix theater stole the show.
Yakuza 3 ain't your ordinary sequel
Sega is employing an all-star voice-acting cast for the Japanese track (Japan has a lot more pride in their voice-acting). In addition to that, many upgrades are being made to the game. You'll have a huge, detailed city to explore and four different fighting styles to make use of (fist, blade, dual blade, broad sword). You no longer have to train with a master to gain moves -- you still can, but you'll also learn moves by observing events, like a dog jumping to catch a bone. There will be over 100 subquests and multiple minigames, also. It seems Sega is really pulling out the stops with this, so we'll keep you posted how it looks at the Tokyo Game Show!
Want to walk around in Rainy Woods?
The game takes place in the American west, with FBI agents and midgets. Rainy Woods is the setting of the story, which are, we presume, woods that are inclined to rain. Awkwardly enough, a murder takes place nearby and people think the "Raincoat Killer" has returned. Rain is a theme. The townsfolk call you in, an FBI agent who has a multiple personality disorder. As you travel the giant city and learn about the murder, you learn that something less-than-human is involved. Expect to chop up and shoot various critters of evil.
Draw whatever conclusions you want. Who knows, the game could be pretty neat. Just so the killer doesn't end up being the FBI agent. That would be very, very lame.
Buzz! PS3 will have plenty of questions, downloadables
- Relentless Software isn't exactly a technology company, so programming for the PS3 hasn't been as big an obstacle as other devs. They're focused more on the game itself, which they want to make as social as possible. Keep the PS3 in the big family den, you know?
- The game will be a Blu-ray release, not downloadable. However, like with Singstar, there will be a ton of downloadable content for quiz-enthusiasts. The plan is to have a hefty amount of stuff available from day one of the game's launch.
- There are currently about 5,000 questions on the disc itself in a multitude of categories. Interestingly, these aren't created solely by Relentless Software. A very large portion of the questions are outsourced to a company called Sleepy Dog, then fact-checked for accuracy. Sony has even approached National Geographic for making their own category of questions.
- In fact, there could be a lot of companies in the future giving categories for download. Heck, we will probably be able to up our own categories of questions for people to check out, give ratings as to their value, etc. This service will be in the game and will be free, whereas company question packs would get upped on the PS Store for an acceptable price.
- Online matches sound fun -- person vs. person, team vs. team, et cetera. Nothing ground breaking, but feeling like you're on a quiz show is good enough.
Developers walk us through They game
Continue reading Developers walk us through They game
Echochrome teaser site has been unleashed
After you click the title of the game, a pop-up window appears and shows you what's up. We clicked the bottom right button to skip the intro and were greeted with a small menu on the lower left. The top choice brought us screenshots and the bottom choice played the E3 trailer. Simple, right? We thought so, but playing the game is going to be quite the brain-teaser. If anyone played Xenosaga III, there was a mini-game in that, whose title escapes me, that's essentially the same as this, except less artistic and abstract. So, you can at least get a little practice in before this hits at the end of this month.
LocoRoco details emerge, clarified as screensaver/game
As you journey, you'll play three mini-games to multiply the number of blobs in your possession. Also, online leaderboards will make an entrance to see how your fellow screen-saver-playing buddies are doing, including a time attack option. Japan is getting the title on September 21st, but there's no word yet on a US or European release. It'll cost the Japanese about 800 yen and set them back nearly 190 MB, as explained on the Japanese website for the game. If you're using Firefox, it seems to disable tabbing, so open a new window just to be safe.
Valkyrie of the Battlefield screenshots show cel-shaded yumminess
If Warhawk were a cel-shaded third-person strategy RPG, it would probably look a lot like this. From the screens, you get an idea of the overhead map for selecting your strategic approach to the battle, then you see a few action shots taken from the battle itself. A girl sniping a tank from afar, while the male lead (we presume) rushes in to do the job right. This game, while pretty looking artistically, is still in the early stages of development so we should give Sega some positive encouragement to nurture the style of the game into a gorgeous addition to our PS3 libraries.
Next Page >